---
title: "init(named:)"
framework: spritekit
role: symbol
role_heading: Initializer
path: "spritekit/sktileset/init(named:)"
---

# init(named:)

Initializes a tile set by searching the app bundle for an archived .sks file by name.

## Declaration

```swift
convenience init?(named name: String)
```

## Parameters

- `name`: The name of the tile set to search for.

## Return Value

Return Value A new tile set or nil if a tile set with a matching name cannot be found.

## See Also

### Creating a Tile Set from a File

- [init(from:)](spritekit/sktileset/init(from:).md)
