---
title: rotationMatrix()
framework: spritekit
role: symbol
role_heading: Instance Method
path: spritekit/sktransformnode/rotationmatrix()
---

# rotationMatrix()

## Declaration

```swift
func rotationMatrix() -> matrix_float3x3
```

## See Also

### Reading the Current Rotation

- [eulerAngles()](spritekit/sktransformnode/eulerangles().md)
- [quaternion()](spritekit/sktransformnode/quaternion().md)
