---
title: name
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skuniform/name
---

# name

The uniform’s name.

## Declaration

```swift
var name: String { get }
```

## Discussion

Discussion Your custom fragment shader uses this name to identify the variable. SpriteKit automatically declares the uniform variable for your shader.

## See Also

### Reading Information About a Uniform

- [uniformType](spritekit/skuniform/uniformtype.md)
