Contents

withState(_:)

Creates a new context from another one with a state that you provide.

Declaration

func withState<T>(_ state: AnimationState<T>) -> AnimationContext<T> where T : VectorArithmetic

Parameters

  • state:

    The initial state for the new context.

Return Value

A new context that contains the specified state.

Discussion

Use this method to create a new context that contains the state that you provide and view environment values from the original context.