Contents

targetedToEntity(_:)

Requires this gesture to target an entity or a descendant of entity.

Declaration

@MainActor @preconcurrency func targetedToEntity(_ entity: Entity) -> some Gesture<EntityTargetValue<Self.Value>>

Parameters

  • entity:

    The entity the gesture targets.

Return Value

A RealityCoordinateSpaceConverting value containing the original gesture value along with the targeted entity.

See Also

Using a gesture with a RealityKit entity