---
title: Glass
framework: swiftui
role: symbol
role_heading: Structure
path: swiftui/glass
---

# Glass

A structure that defines the configuration of the Liquid Glass material.

## Declaration

```swift
struct Glass
```

## Mentioned in

Applying Liquid Glass to custom views

## Overview

Overview You provide instances of a variant of Liquid Glass to the glassEffect(_:in:) view modifier: Text("Hello, World!")     .font(.title)     .padding()     .glassEffect() You can combine Liquid Glass effects using a GlassEffectContainer, which supports morphing views with this effect into each other based on the geometry of their associated views.

## Topics

### Instance Methods

- [interactive(_:)](swiftui/glass/interactive(_:).md)
- [tint(_:)](swiftui/glass/tint(_:).md)

### Type Properties

- [clear](swiftui/glass/clear.md)
- [identity](swiftui/glass/identity.md)
- [regular](swiftui/glass/regular.md)

## Relationships

### Conforms To

- [Equatable](swift/equatable.md)
- [Sendable](swift/sendable.md)
- [SendableMetatype](swift/sendablemetatype.md)

## See Also

### Styling content

- [border(_:width:)](swiftui/view/border(_:width:).md)
- [foregroundStyle(_:)](swiftui/view/foregroundstyle(_:).md)
- [foregroundStyle(_:_:)](swiftui/view/foregroundstyle(_:_:).md)
- [foregroundStyle(_:_:_:)](swiftui/view/foregroundstyle(_:_:_:).md)
- [backgroundStyle(_:)](swiftui/view/backgroundstyle(_:).md)
- [backgroundStyle](swiftui/environmentvalues/backgroundstyle.md)
- [ShapeStyle](swiftui/shapestyle.md)
- [AnyShapeStyle](swiftui/anyshapestyle.md)
- [Gradient](swiftui/gradient.md)
- [MeshGradient](swiftui/meshgradient.md)
- [AnyGradient](swiftui/anygradient.md)
- [ShadowStyle](swiftui/shadowstyle.md)
