---
title: "interactive(_:)"
framework: swiftui
role: symbol
role_heading: Instance Method
path: "swiftui/glass/interactive(_:)"
---

# interactive(_:)

Returns a copy of the structure configured to be interactive.

## Declaration

```swift
func interactive(_ isEnabled: Bool = true) -> Glass
```

## Mentioned in

Applying Liquid Glass to custom views

## See Also

### Styling views with Liquid Glass

- [Applying Liquid Glass to custom views](swiftui/applying-liquid-glass-to-custom-views.md)
- [Landmarks: Building an app with Liquid Glass](swiftui/landmarks-building-an-app-with-liquid-glass.md)
- [glassEffect(_:in:)](swiftui/view/glasseffect(_:in:).md)
- [glassEffectID(_:in:)](swiftui/view/glasseffectid(_:in:).md)
- [glassEffectTransition(_:)](swiftui/view/glasseffecttransition(_:).md)
- [glassEffectUnion(id:namespace:)](swiftui/view/glasseffectunion(id:namespace:).md)
- [GlassEffectContainer](swiftui/glasseffectcontainer.md)
- [GlassEffectTransition](swiftui/glasseffecttransition.md)
- [GlassButtonStyle](swiftui/glassbuttonstyle.md)
- [GlassProminentButtonStyle](swiftui/glassprominentbuttonstyle.md)
- [DefaultGlassEffectShape](swiftui/defaultglasseffectshape.md)
