Contents

color(_:white:opacity:)

Returns a shading instance that fills with a monochrome color in the given color space.

Declaration

static func color(_ colorSpace: Color.RGBColorSpace = .sRGB, white: Double, opacity: Double = 1) -> GraphicsContext.Shading

Parameters

  • colorSpace:

    The RGB color space used to define the color. The default is Srgb.

  • white:

    The value to use for each of the red, green, and blue components of the color.

  • opacity:

    The opacity of the color. The default is 1, which means fully opaque.

Return Value

A shading instance filled with a color.

See Also

Colors