---
title: "buildLimitedAvailability(_:)"
framework: swiftui
role: symbol
role_heading: Type Method
path: "swiftui/scenebuilder/buildlimitedavailability(_:)"
---

# buildLimitedAvailability(_:)

Processes scene content for a conditional compiler-control statement that performs an availability check.

## Declaration

```swift
static func buildLimitedAvailability(_ scene: some Scene) -> any Scene & _LimitedAvailabilitySceneMarker
```

## See Also

### Building content

- [buildBlock(_:)](swiftui/scenebuilder/buildblock(_:).md)
- [buildExpression(_:)](swiftui/scenebuilder/buildexpression(_:).md)
- [buildOptional(_:)](swiftui/scenebuilder/buildoptional(_:).md)
