dynamicallyCall(withArguments:)
Returns a new shader by applying the provided argument values to the referenced function.
Declaration
func dynamicallyCall(withArguments args: [Shader.Argument]) -> ShaderDiscussion
Typically this subscript is used implicitly via function-call syntax, for example:
let shader = ShaderLibrary.default.myFunction(.float(42))
which creates a shader passing the value 42 to the first unbound parameter of myFunction().