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offset(x:y:)

Changes the relative position of this shape using the specified point.

Declaration

func offset(x: CGFloat = 0, y: CGFloat = 0) -> OffsetShape<Self>

Parameters

  • x:

    The horizontal amount, in points, by which you offset the shape. Negative numbers are to the left and positive numbers are to the right.

  • y:

    The vertical amount, in points, by which you offset the shape. Negative numbers are up and positive numbers are down.

Return Value

A shape offset by the specified amount.

Discussion

The following example renders two circles. It places one circle at its default position. The second circle is outlined with a stroke, positioned on top of the first circle and offset by 100 points to the left and 50 points below.

Circle()
.overlay(
    Circle()
    .offset(x: -100, y: 50)
    .stroke()
)

See Also

Transforming a shape