zero
A 3D unit point with all components equal to zero.
Declaration
static let zero: UnitPoint3DDiscussion
This point is equivalent to the origin. A view’s origin appears in the top-left-back corner in a left-to-right language environment, with positive x toward the right. It appears in the top-right-back corner in a right-to-left language, with positive x toward the left. Positive y is always toward the bottom of the view, and positive z points toward the front.