gameSaveSyncingAlert(directory:finishedLoading:)
Presents a modal view while the game synced directory loads.
Declaration
@MainActor @preconcurrency func gameSaveSyncingAlert(directory: Binding<GameSaveSyncedDirectory?>, finishedLoading: @escaping @MainActor @Sendable () -> Void) -> some View
Parameters
- directory:
A binding to an optional game synced directory that was returned by calling
GameSaveSyncedDirectory/openDirectory(containerIdentifier:). If this value isnil, the view doesn’t display. - finishedLoading:
The closure to execute after the loading process completes.
Discussion
Use this method when you want to present a modal loading view to the user when a Boolean value you provide is true.