Contents

handlesGameControllerEvents(matching:)

Specifies the game controllers events which should be delivered through the GameController framework when the view, or one of its descendants has focus.

Declaration

nonisolated func handlesGameControllerEvents(matching types: GCUIEventTypes) -> some View

Discussion

SpriteView(scene: MyGameScene())
.handlesGameControllerEvents(matching: .gamepad)
.focused(true)