---
title: "immersiveEnvironmentPicker(content:)"
framework: swiftui
role: symbol
role_heading: Instance Method
path: "swiftui/view/immersiveenvironmentpicker(content:)"
---

# immersiveEnvironmentPicker(content:)

Add menu items to open immersive spaces from a media player’s environment picker.

## Declaration

```swift
nonisolated func immersiveEnvironmentPicker<Content>(@ContentBuilder content: () -> Content) -> some View where Content : View

```

## Discussion

Discussion These items are added alongside recently used system environments. SystemPlayerView(player: player)     .immersiveEnvironmentPicker {         Button("Chalet", systemImage: "fireplace") {             Task {                 await openImmersiveSpace(id: "Chalet")             }         }     } Use a UIViewControllerRepresentable instance to display a AVPlayerViewController class in your SwiftUI interface. struct SystemPlayerView: UIViewControllerRepresentable {     let player: AVPlayer

func makeUIViewController(context: Context) -> AVPlayerViewController {         return AVPlayerViewController()     }

func updateUIViewController(_ avPlayerViewController: AVPlayerViewController, context: Context) {         viewController.player = player     } } Items will be donated to media players (like AVPlayerViewController) downstream in the hierarchy. note: View the sample code in Building an immersive media viewing experience to see an immersive space in action.
