lookAroundViewer(isPresented:initialScene:allowsNavigation:showsRoadLabels:pointsOfInterest:onDismiss:)
Declaration
@MainActor @preconcurrency func lookAroundViewer(isPresented: Binding<Bool>, initialScene: MKLookAroundScene?, allowsNavigation: Bool = true, showsRoadLabels: Bool = true, pointsOfInterest: PointOfInterestCategories = .all, onDismiss: (() -> Void)? = nil) -> some View
See Also
Getting location information
LocationButtonMapmapStyle(_:)mapScope(_:)mapFeatureSelectionDisabled(_:)mapFeatureSelectionAccessory(_:)mapFeatureSelectionContent(content:)mapControls(_:)mapControlVisibility(_:)mapCameraKeyframeAnimator(trigger:keyframes:)lookAroundViewer(isPresented:scene:allowsNavigation:showsRoadLabels:pointsOfInterest:onDismiss:)onMapCameraChange(frequency:_:)mapItemDetailPopover(isPresented:item:displaysMap:attachmentAnchor:)mapItemDetailPopover(isPresented:item:displaysMap:attachmentAnchor:arrowEdge:)mapItemDetailPopover(item:displaysMap:attachmentAnchor:)