padding(_:_:)
Adds an equal padding amount to specific edges of this view.
Declaration
nonisolated func padding(_ edges: Edge.Set = .all, _ length: CGFloat? = nil) -> some View
Parameters
- edges:
The set of edges to pad for this view. The default is All.
- length:
An amount, given in points, to pad this view on the specified edges. If you set the value to
nil, SwiftUI uses a platform-specific default amount. The default value of this parameter isnil.
Mentioned in
Return Value
A view that’s padded by the specified amount on the specified edges.
Discussion
Use this modifier to add a specified amount of padding to one or more edges of the view. Indicate the edges to pad by naming either a single value from Edge.Set, or by specifying an OptionSet that contains edge values:
VStack {
Text("Text padded by 20 points on the bottom and trailing edges.")
.padding([.bottom, .trailing], 20)
.border(.gray)
Text("Unpadded text for comparison.")
.border(.yellow)
}The order in which you apply modifiers matters. The example above applies the padding before applying the border to ensure that the border encompasses the padded region:
[Image]
You can omit either or both of the parameters. If you omit the length, SwiftUI uses a default amount of padding. If you omit the edges, SwiftUI applies the padding to all edges. Omit both to add a default padding all the way around a view. SwiftUI chooses a default amount of padding that’s appropriate for the platform and the presentation context.
VStack {
Text("Text with default padding.")
.padding()
.border(.gray)
Text("Unpadded text for comparison.")
.border(.yellow)
}The example above looks like this in iOS under typical conditions:
[Image]
To control the amount of padding independently for each edge, use padding(_:). To pad all outside edges of a view by a specified amount, use padding(_:).