scaleEffect(_:anchor:)
Scales this view uniformly by the specified factor, relative to an anchor point.
Declaration
func scaleEffect(_ s: CGFloat, anchor: UnitPoint3D = .center) -> some VisualEffect
Parameters
- s:
The scale factor for this view.
- anchor:
The anchor point about which to scale the view. Defaults to center.
Return Value
An effect that scales this view by s in all dimensions.
Discussion
The original dimensions of the view are considered to be unchanged by scaling the contents. To change the dimensions of the view, use a modifier like frame() instead.