---
title: "init(parentID:seatControl:pose:boundingBox:)"
framework: tabletopkit
role: symbol
role_heading: Initializer
path: "tabletopkit/baseequipmentstate/init(parentid:seatcontrol:pose:boundingbox:)"
---

# init(parentID:seatControl:pose:boundingBox:)

Creates a base state for equipment using a parent, location, and player interactions.

## Declaration

```swift
init(parentID: EquipmentIdentifier, seatControl: ControllingSeats = .any, pose: TableVisualState.Pose2D = .identity, boundingBox: Rect3D = .init())
```

## See Also

### Creating an equipment state

- [init(parentID:seatControl:pose:entity:)](tabletopkit/baseequipmentstate/init(parentid:seatcontrol:pose:entity:).md)
