---
title: "faceUp(parentID:seatControl:pose:entity:)"
framework: tabletopkit
role: symbol
role_heading: Type Method
path: "tabletopkit/cardstate/faceup(parentid:seatcontrol:pose:entity:)"
---

# faceUp(parentID:seatControl:pose:entity:)

## Declaration

```swift
@MainActor @preconcurrency static func faceUp(parentID: EquipmentIdentifier, seatControl: ControllingSeats = .any, pose: TableVisualState.Pose2D = .identity, entity: Entity) -> CardState
```

## See Also

### Creating a card state

- [init(faceUp:parentID:seatControl:pose:boundingBox:)](tabletopkit/cardstate/init(faceup:parentid:seatcontrol:pose:boundingbox:).md)
- [init(faceUp:parentID:seatControl:pose:entity:)](tabletopkit/cardstate/init(faceup:parentid:seatcontrol:pose:entity:).md)
- [faceDown(parentID:seatControl:pose:boundingBox:)](tabletopkit/cardstate/facedown(parentid:seatcontrol:pose:boundingbox:).md)
- [faceDown(parentID:seatControl:pose:entity:)](tabletopkit/cardstate/facedown(parentid:seatcontrol:pose:entity:).md)
- [faceUp(parentID:seatControl:pose:boundingBox:)](tabletopkit/cardstate/faceup(parentid:seatcontrol:pose:boundingbox:).md)
