StateBookmark
A snapshot of the game state at a point in time.
Declaration
struct StateBookmarkOverview
Add bookmarks between turns so that you can jump to a prior turn and continue gameplay from there. When you jump to a bookmark, you reset the game state back to that point in time.
To add a bookmark, use the createBookmark(_:context:) or similar method. To jump to a bookmark, use the jumpToBookmark(_:) or similar method.