equipment(of:forEntity:)
Retrieves the specified equipment type associated with an entity if it exists.
Declaration
func equipment<E>(of type: E.Type, forEntity entity: Entity) -> E? where E : EntityEquipmentParameters
- type:
The type of equipment to retrieve.
- entity:
The entity that’s associated with the equipment type you want to find.
Return Value
The equipment associated with the entity if it exists; otherwise, nil.
Discussion
You can use this method to create custom interactions.