---
title: "updateRootPose(_:)"
framework: tabletopkit
role: symbol
role_heading: Instance Method
path: "tabletopkit/tabletopgame/renderdelegate/updaterootpose(_:)"
---

# updateRootPose(_:)

## Declaration

```swift
func updateRootPose(_ pose: Pose3D)
```

## See Also

### Rendering the game

- [onUpdate(timeInterval:snapshot:visualState:)](tabletopkit/tabletopgame/renderdelegate/onupdate(timeinterval:snapshot:visualstate:).md)
