---
title: TabletopInteraction.DeadZone
framework: tabletopkit
role: symbol
role_heading: Enumeration
path: tabletopkit/tabletopinteraction/deadzone
---

# TabletopInteraction.DeadZone

The dead zone allows to specify how much the input device should move or rotate from its initial pose to start moving the object.

## Declaration

```swift
enum DeadZone
```

## Topics

### Interaction zones

- [TabletopInteraction.DeadZone.default](tabletopkit/tabletopinteraction/deadzone/default.md)
- [TabletopInteraction.DeadZone.disabled](tabletopkit/tabletopinteraction/deadzone/disabled.md)
- [TabletopInteraction.DeadZone.within(distance:angle:)](tabletopkit/tabletopinteraction/deadzone/within(distance:angle:).md)

## Relationships

### Conforms To

- [Equatable](swift/equatable.md)
- [Sendable](swift/sendable.md)
- [SendableMetatype](swift/sendablemetatype.md)
