---
title: "addPeer(_:)"
framework: tabletopkit
role: symbol
role_heading: Instance Method
path: "tabletopkit/tabletopnetworksession/addpeer(_:)"
---

# addPeer(_:)

Notify the game that a new peer has connected

## Declaration

```swift
func addPeer(_ peer: TabletopNetworkSession<Coordinator>.Peer)
```

## Parameters

- `peer`: The new peer

## See Also

### Managing network session peers

- [peers](tabletopkit/tabletopnetworksession/peers.md)
- [removePeer(_:)](tabletopkit/tabletopnetworksession/removepeer(_:).md)
- [TabletopNetworkSession.Peer](tabletopkit/tabletopnetworksession/peer.md)
