---
title: "bounds(for:)"
framework: tabletopkit
role: symbol
role_heading: Instance Method
path: "tabletopkit/tablevisualstate/bounds(for:)"
---

# bounds(for:)

Returns the current pose and extents of the bounding box for the given equipment. Returns nil if the equipment is not part of the game.

## Declaration

```swift
func bounds(for equipment: some Equipment) -> TableVisualState.OrientedRect3D?
```

## See Also

### Representing 3D states

- [TableVisualState.OrientedRect3D](tabletopkit/tablevisualstate/orientedrect3d.md)
- [bounds(forEquipment:)](tabletopkit/tablevisualstate/bounds(forequipment:).md)
- [bounds(matching:)](tabletopkit/tablevisualstate/bounds(matching:).md)
- [goalBounds(forEquipment:)](tabletopkit/tablevisualstate/goalbounds(forequipment:).md)
- [goalBounds(matching:)](tabletopkit/tablevisualstate/goalbounds(matching:).md)
- [tableBounds](tabletopkit/tablevisualstate/tablebounds.md)
