---
title: collider
framework: tabletopkit
role: symbol
role_heading: Instance Property
path: tabletopkit/tablevisualstate/contact/collider
---

# collider

A dynamic equipment that is in contact with either another equipment or the game’s boundary.

## Declaration

```swift
let collider: any Equipment
```

## See Also

### Getting collision objects

- [collidedWithEquipment](tabletopkit/tablevisualstate/contact/collidedwithequipment.md)
