---
title: "goalPose(for:)"
framework: tabletopkit
role: symbol
role_heading: Instance Method
path: "tabletopkit/tablevisualstate/goalpose(for:)"
---

# goalPose(for:)

Returns the goal pose for the given equipment. Returns nil if the equipment is not part of the game.

## Declaration

```swift
func goalPose(for equipment: some Equipment) -> Pose3D?
```

## See Also

### Representing the goal

- [goalBounds(for:)](tabletopkit/tablevisualstate/goalbounds(for:).md)
- [goalPose(matching:)](tabletopkit/tablevisualstate/goalpose(matching:).md)
