goalPose(matching:)
Returns the goal pose for the equipment matching the given ID. Returns nil if the equipment is not part of the game.
Declaration
func goalPose(matching equipmentID: EquipmentIdentifier) -> Pose3D?Returns the goal pose for the equipment matching the given ID. Returns nil if the equipment is not part of the game.
func goalPose(matching equipmentID: EquipmentIdentifier) -> Pose3D?