---
title: "linearVelocity(for:)"
framework: uikit
role: symbol
role_heading: Instance Method
path: "uikit/uidynamicitembehavior/linearvelocity(for:)"
---

# linearVelocity(for:)

Returns the linear velocity for a specified dynamic item.

## Declaration

```swift
func linearVelocity(for item: any UIDynamicItem) -> CGPoint
```

## Parameters

- `item`: The dynamic item whose linear velocity you want to get.

## Return Value

Return Value The linear velocity of the specified dynamic item, in points per second.

## See Also

### Configuring a dynamic item behavior

- [addAngularVelocity(_:for:)](uikit/uidynamicitembehavior/addangularvelocity(_:for:).md)
- [addLinearVelocity(_:for:)](uikit/uidynamicitembehavior/addlinearvelocity(_:for:).md)
- [allowsRotation](uikit/uidynamicitembehavior/allowsrotation.md)
- [angularResistance](uikit/uidynamicitembehavior/angularresistance.md)
- [angularVelocity(for:)](uikit/uidynamicitembehavior/angularvelocity(for:).md)
- [density](uikit/uidynamicitembehavior/density.md)
- [elasticity](uikit/uidynamicitembehavior/elasticity.md)
- [friction](uikit/uidynamicitembehavior/friction.md)
- [resistance](uikit/uidynamicitembehavior/resistance.md)
- [charge](uikit/uidynamicitembehavior/charge.md)
- [isAnchored](uikit/uidynamicitembehavior/isanchored.md)
