UISelectionFeedbackGenerator
A concrete feedback generator subclass that creates haptics to indicate a change in selection.
Declaration
@MainActor class UISelectionFeedbackGeneratorOverview
Use selection feedback to communicate movement through a series of discrete values. For example, you might trigger selection feedback to indicate that a UI element’s values are changing.
The following code example shows how to play selection feedback in response to a long-press gesture.
var feedback = UISelectionFeedbackGenerator()
override func viewDidLoad() {
super.viewDidLoad()
// Create a selection feedback object and associate it with the view.
feedback = UISelectionFeedbackGenerator(view: view)
// Add a custom long-press gesture to the view.
let longPressGesture = UILongPressGestureRecognizer(target: self, action: #selector(longPress(_:)))
longPressGesture.numberOfTouchesRequired = 2
view.addGestureRecognizer(longPressGesture)
}
@objc
private func longPress(_ sender: UILongPressGestureRecognizer) {
if sender.state == .began {
// Play selection feedback to indicate a selection change.
feedback.selectionChanged(at: sender.location(in: view))
// Update the UI in response to a selection change.
// ...
}
}For more information, read Playing haptic feedback in your app.