---
title: maximumPossibleForce
framework: uikit
role: symbol
role_heading: Instance Property
path: uikit/uitouch/maximumpossibleforce
---

# maximumPossibleForce

The maximum possible force for a touch.

## Declaration

```swift
var maximumPossibleForce: CGFloat { get }
```

## Discussion

Discussion The value of this property is sufficiently high to provide a wide dynamic range for values of the force property. This property is available on devices that support 3D Touch or Apple Pencil. To check at runtime if a device supports 3D Touch, read the value of the forceTouchCapability property on the trait collection for any object in your app with a trait environment.

## See Also

### Getting touch attributes

- [tapCount](uikit/uitouch/tapcount.md)
- [timestamp](uikit/uitouch/timestamp.md)
- [type](uikit/uitouch/type.md)
- [UITouch.TouchType](uikit/uitouch/touchtype.md)
- [phase](uikit/uitouch/phase-swift.property.md)
- [UITouch.Phase](uikit/uitouch/phase-swift.enum.md)
- [force](uikit/uitouch/force.md)
- [altitudeAngle](uikit/uitouch/altitudeangle.md)
- [azimuthAngle(in:)](uikit/uitouch/azimuthangle(in:).md)
- [azimuthUnitVector(in:)](uikit/uitouch/azimuthunitvector(in:).md)
- [rollAngle](uikit/uitouch/rollangle.md)
