afterEventDispatch
A phase that runs after standard event handlers.
Declaration
class var afterEventDispatch: UIUpdateActionPhase { get }Discussion
This phase runs after UIEvent and UIGestureRecognizer handlers run for standard events. After that point, the app doesn’t receive new user input events. However, if you request low-latency event dispatch using wantsLowLatencyEventDispatch, more events might dispatch in the low-latency event dispatch phase.
Use this phase to perform tasks after processing all user input events for the UI update, like starting a parallel rendering thread.