---
title: CollideTrigger
framework: usd
role: collectionGroup
path: usd/collidetrigger
---

# CollideTrigger

A trigger that activates when specified objects collide.

## Overview

Overview The runtime fires this trigger when any of the prims in the list of affectedObjects collide with any of the prims in colliders. If all objects can collide with each other, define affectedObjects and colliders as the same list. Declaration class Preliminary_Trigger "CollideTrigger"

## Topics

### Properties

- [info:id](usd/info-id.md)
- [affectedObjects](usd/affectedobjects.md)
- [colliders](usd/colliders.md)

## See Also

### Triggers

- [Preliminary_Trigger](usd/preliminary-trigger.md)
- [ProximityToCameraTrigger](usd/proximitytocameratrigger.md)
- [SceneTransitionTrigger](usd/scenetransitiontrigger.md)
- [TapGestureTrigger](usd/tapgesturetrigger.md)
- [NotificationTrigger](usd/notificationtrigger.md)
