---
title: save()
framework: usdkit
role: symbol
role_heading: Instance Method
path: usdkit/usdlayer/save()
---

# save()

Saves the layer to its source if it has unsaved changes.

## Declaration

```swift
func save() throws
```

## Discussion

Discussion note: An error if the layer cannot be saved.

## See Also

### Saving and reloading

- [reload()](usdkit/usdlayer/reload().md)
- [clear()](usdkit/usdlayer/clear().md)
