takeMeshAddition(id:)
Consumes and returns the Meshdata for the given mesh addition.
Declaration
mutating func takeMeshAddition(id: USDPlayer.MeshID) -> USDPlayer.MeshData?Discussion
Returns nil if not present.
Consumes and returns the Meshdata for the given mesh addition.
mutating func takeMeshAddition(id: USDPlayer.MeshID) -> USDPlayer.MeshData?Returns nil if not present.