---
title: "init(stage:gpuFamily:)"
framework: usdkit
role: symbol
role_heading: Initializer
platforms: [iOS 27.0+, iPadOS 27.0+, Mac Catalyst 27.0+, macOS 27.0+, tvOS 27.0+, visionOS 27.0+]
path: "usdkit/usdplayer/init(stage:gpufamily:)"
---

# init(stage:gpuFamily:)

Creates a Metal-less player for the given USD stage.

## Declaration

```swift
convenience init(stage: USDStage, gpuFamily: MTLGPUFamily)
```

## Discussion

Discussion gpuFamily is required for CPU-side texture processing.

## See Also

### Creating a player

- [init(stage:)](usdkit/usdplayer/init(stage:).md)
