update(timeCode:)
Updates the stage to timeCode and returns a Frameupdate describing all scene changes.
Declaration
final func update(timeCode: USDStage.TimeCode) -> sending USDPlayer.FrameUpdate?Discussion
Returns nil if nothing changed.
Updates the stage to timeCode and returns a Frameupdate describing all scene changes.
final func update(timeCode: USDStage.TimeCode) -> sending USDPlayer.FrameUpdate?Returns nil if nothing changed.