---
title: VZMacGraphicsDevice
framework: virtualization
role: symbol
role_heading: Class
path: virtualization/vzmacgraphicsdevice
---

# VZMacGraphicsDevice

An object that represents a Mac graphics device.

## Declaration

```swift
class VZMacGraphicsDevice
```

## Overview

Overview You don’t instantiate a VZMacGraphicsDevice directly. Graphics devices are first configured on the VZVirtualMachineConfiguration through a subclass of VZMacGraphicsDeviceConfiguration.  When the framework creates a VZVirtualMachine from the configuration, the graphics devices are available through the graphicsDevices property.

## Relationships

### Inherits From

- [VZGraphicsDevice](virtualization/vzgraphicsdevice.md)

### Conforms To

- [CVarArg](swift/cvararg.md)
- [CustomDebugStringConvertible](swift/customdebugstringconvertible.md)
- [CustomStringConvertible](swift/customstringconvertible.md)
- [Equatable](swift/equatable.md)
- [Hashable](swift/hashable.md)
- [NSObjectProtocol](objectivec/nsobjectprotocol.md)

## See Also

### Related Documentation

- [VZMacGraphicsDeviceConfiguration](virtualization/vzmacgraphicsdeviceconfiguration.md)

### Devices

- [VZGraphicsDevice](virtualization/vzgraphicsdevice.md)
- [VZGraphicsDisplay](virtualization/vzgraphicsdisplay.md)
- [VZVirtioGraphicsScanout](virtualization/vzvirtiographicsscanout.md)
- [VZMacGraphicsDisplay](virtualization/vzmacgraphicsdisplay.md)
- [VZVirtioGraphicsDevice](virtualization/vzvirtiographicsdevice.md)
- [VZVirtualMachineViewAdaptor](virtualization/vzvirtualmachineviewadaptor.md)
