---
title: Object tracking with Reality Composer Pro experiences
framework: visionos
role: sampleCode
role_heading: Sample Code
path: visionos/object-tracking-with-reality-composer-pro-experiences
---

# Object tracking with Reality Composer Pro experiences

Use object tracking in visionOS to attach digital content to real objects to create engaging experiences.

## Overview

Overview note: This sample code project is associated with WWDC24 session 100101: Explore object tracking for visionOS. Configure the sample code project Simulator doesn’t support ARKit, so you can only run this sample on a physical device. This sample can run on Apple Vision Pro with visionOS 2 or later.

## See Also

### ARKit

- [Happy Beam](visionos/happybeam.md)
- [Setting up access to ARKit data](visionos/setting-up-access-to-arkit-data.md)
- [Incorporating real-world surroundings in an immersive experience](visionos/incorporating-real-world-surroundings-in-an-immersive-experience.md)
- [Placing content on detected planes](visionos/placing-content-on-detected-planes.md)
- [Tracking specific points in world space](visionos/tracking-points-in-world-space.md)
- [Tracking preregistered images in 3D space](visionos/tracking-images-in-3d-space.md)
- [Exploring object tracking with ARKit](visionos/exploring_object_tracking_with_arkit.md)
- [Building local experiences with room tracking](visionos/building-local-experiences-with-room-tracking.md)
- [Placing entities using head and device transform](visionos/placing-entities-using-head-and-device-transform.md)
- [Drawing in the air and on surfaces with a spatial stylus](visionos/drawing-in-the-air-and-on-surfaces-with-a-spatial-stylus.md)
- [Preparing spatial accessories for tracking in your visionOS app](arkit/preparing-spatial-accessories-for-tracking-in-your-visionos-app.md)
- [Working with generic spatial accessories](visionos/working-with-generic-spatial-accessories.md)
