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shadowBlur

A floating-point number that controls the degree of Gaussian blur applied to shadows.

Declaration

attribute unrestricted float shadowBlur;

Discussion

If shadows are enabled, each shadow has a Gaussian blur applied to its alpha value, with a standard deviation of shadowBlur. The shadowBlur value must be a positive number, and may be zero.

Shadows are cast if the value of the shadowBlur property is nonzero and the alpha value of shadowColor is nonzero.

See Also

Working with Shadows