blitFramebuffer

Declaration

void blitFramebuffer(
    GLint srcX0, 
    GLint srcY0, 
    GLint srcX1, 
    GLint srcY1, 
    GLint dstX0, 
    GLint dstY0, 
    GLint dstX1, 
    GLint dstY1, 
    GLbitfield mask, 
    GLenum filter
);