compressedTexImage2D
Declaration
void compressedTexImage2D(
GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
ArrayBufferView data
);void compressedTexImage2D(
GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
ArrayBufferView data
);