---
title: WWDC2003 Session 713
framework: wwdc
role: article
path: wwdc/wwdc2003-713
---

# WWDC2003 Session 713

## Transcript

Kind: captions Language: en hi everybody thanks for coming out through early this morning and we've got quite a treat for you um we're going to kick it off first by introducing my mate Anthony Rogers from tomato who's going to kick off the session how many have heard of underworld the band all right they're pretty much responsible for everything they do you well when you see that some of the stuff that he's gonna be showing you're going to know who won a world is so he's going to first kick it off some interactive stuff to give you an idea what's possible quick time he's going to show an underworld video then everyone's in for a real treat because i'm here to show some future technology that i'm working on at adobe on and well i won't give it away i'll leave it at that so Anthony would you come on up we're in give us anthony initial round of applause all the way from the UK thanks a lot listen relevant i'm anthony from tomorrow and we do a lot of design and interactive and video and film and generally lots of things demo too we're going to go straight in and i want to give you up the coverage that's one to love the other one demo to try one that's a slide projector okay okay well we do stuff for a lots of museums we do installations even building's interior design this is material we did of a restaurant with all the whole design layout everything has valuable the saws people are going to go there there's a big story in London called Selfridges which is we designed it 22 windows which is like the actual stuff in the windows we instead of just doing pictures and graphics we these big fellas here these are inflatable underneath this floor there is a load set of fans and it pushes the inflatables up if you can just see here the people walking past actually generate activate the fans let's pushes the floor ups as you walk past it the individual little people will fly up on the screen you see a top the hair these are all ultrasound so it bounces off the tops of people's heads and then triggers it sort of just doing just that simple front cover this is the same same with shutters he's all over and as you will pass we built all this stuff and leave the special lights we have a commission which the fluorescent lights very hot so if you put your hand in front of it you'll burn yourself be specially covered but these lights aren't you can actually pick them up we can lay them out there ultra bright so have these all the way across the shop run small light panels we also made a thing called the connected identity for sony this is their full identity and branding is all coded on the mac it's also a server that comes with it what it does is the individual clients connects to the server and then the server then distributes to the client census data from and loads of sensors which scattered all over the world but since there is relayed to the client and then it changes the visual look of the identity well this actually gives us only as the ability to say that they are listening back to the world and if you change the identity it would one of the sensors you change their logo so you're given back the user it looks like I did the keel to prove that it was actually working we did a clear this one's in Tokyo in the Sony tower we designed the whole box layout all the screens or the buttons all the electronics which is a theremin which is one of those things we put your hand in front and goes Wow get closer to it screens we had in the box and this visual changes to that and it changes everywhere else in the world online virtual mobile phones with its post-production all this does is when you press the button it renders out a post production quality piece of pgas the film and then it makes a quick brenda's a quick timeout once or anything you can send it yourself and they also renders a big and leave the out for a spot in line Nick dynamic is with all this stuff all over the place it also sends the copies of this video to this computer here and this is denotes soccer and you can view all the videos from Tokyo only secondary effects on so cheer but once you've interact with the one in Tokyo to one of those hackers changes to your interaction we have a little camera here and it looks at the coloring changes the official with the color then can send an email of it to yourself and to friends and stuff crazy stuff so it is moving it was all done in opengl when on the mac so it was a little bit in java as well so he's jailed for java named jail it's very simple because they were the mac version in a windows version it was just simple as clicker for us this is the sound reactive curtain a bit more crazy thing yeah these are loads of plastic little balls with silicone to going down the side of the screen and we project onto the silicone script with a projector and then from there if we tell you walk through the curtain from the projection we've got an infrared camera and it looks at people and all the city squares will jump out the way as you get close to it so you walk through it and you get these really crazy effects and we like did these things if you want for this one all the squares flew out from the side and fastened and these are little animations and they will jump up and down because this guy standing in front of them this is a reactive floor for the shake guitar with one our videos a big design company a really good designer in London worldwide now these are special little bit weird this one it's actually these cylinders move up and down and what you can do on your phone or on your computer you can draw on the interface and it will move these panels in real time on via the lifts you off the floor and this guy's just really cool he was wanted their silly when Pierre definitely got to do this is it was a picture we sort of did a mock-up of and this is his palace which is having designed by ron howard and this is the floor you walk down the corridor here go into the room and all this can move so you can draw on there like furniture and it was called up the hams up in Kentucky you can sit down and or you could have a laugh and I draw nothing when someone is sitting down at all fall over we're doing all of it nice but it's a 3d modeling them there strange even with new random floor thicknesses my it doesn't have to be this way and this this fast the floor actually moves really quickly so we can do nice wave and all this builded floors and designed order this is a line cube idea for Japan we dip dip in la farine it was just nice big tub of water and when you put some sort of like white paint in it and it will make the water a bit more grey and we'll projects under it and you get these nice little eye defects coming off there through the water sort of thing and if you shouted at it and stuff it will wobble and all that stuff we do another one it sort of work which is quite nice to mess around with scores you all just a story and this was actually put your hand over with a camera in it and apache projected a difference and drew the difference in today the warden we also did a menu for high strength all discussed or difference with a menu for i three which is called bus about thai restaurant said it with a family acted scenes I'm estranged shout it in with all bounce around the shots of it composition station this is a set of music software that we built and what it does is you can click these start these squares here and then you can mix and these all different instruments so when you're standing around at you're playing different things and you all perfectly go back in time nice but as a design of them well this a bit of us this is a strange one which we did for absolute and it's outdoors and it's a very large scale as you see what I mean there's these here a building building these all buildings and this is lights on a scaffold but we built unless you fly over it on a plane you see the Absolut Vodka logo which is quite a lot of fun to do you don't get off with things to do like that every day but one of those this is a modern art eat hors of insulation is a big black boards in this here's a box of chalk with closer to my box which all pretty little tool can you go up to it and pick it up and you can draw on them then over the day these things start to look quite interesting from the public this is in begins we have glass screens with lots of stories and stuff on a nice to walk around on our website front page or was until I changed it and of course you have to do mobile phone applications because it's always a bit of fun that we had so did this I aptly in japan v the clocks this is wobbly clocks we just did some bad things just to try out the job on us a little it isn't just ticks this ones are quite funky one I like this a lot this is like a tub of water and as a ball falls down it balls going to be second and as a thing fills up it's an hour and then it starts all over again like a cycle sort of just a simple normal clock okay that's just the general stuff we do it tomorrow everyday things but we also do video that we wrong not to show you some video right this is mo one and I've demo one please thank you I can go away demo one I like to have someone machine one please that was yeah let's do it that itself Mason like I'm sure a short film now to put some shocking feed in the morning [Music] [Applause] we've made it a lot as a personal project of my proportion let's go out and shoot sister right [Music] command turn animals for the erotic pleasures of women [Music] one ok she born butter [Music] Oh bo Oh go Oh [Music] [Applause] [Music] that was the Michaels little pet project if you like that I'll hand you back to the ax men from give them out from a David thanks very much thanks a lot Anthony so a little bit difficult following tomato but what I have in store for is everyone in the room this morning it's gonna be pretty interesting how many in the room as we sort of speak about quicktime interactivity anthony's showing you serve from the really innovative things that you can do if you combine Apple technologies with quicktime how many of the room actually or are aware of adobe goal is aware of the w live okay raise your hand everybody great how many in the room is using a double you go let's quicktime interactive authoring capabilities for the projects today okay great so now they're not very many people so i will show you a brief introduction on what adobe golive six is on and what it's quicktime authoring capabilities are in the current instantiation then we'll dive into a little bit of a future technology sneak peeks that we're working on in conjunction with our other partners so if i could have actually not yet just talk a little bit about this so let me get some brief history on adobe golive adobe golive with an acquired technology back in nineteen ninety nine actually december of 98 it is one of the premier design development management solutions not only for web content or inactions quicktime but also mobile so whether you're working with w3c or 3gpp specifications and you're dealing with mobile CSS or XHTML go alive is the solution that helps make you more productive and more creative adobe golive has been a longtime supporter of the apple quicktime specification are one of our engineers actually our only engineer who is a madman he does a lot of this stuff just by himself works very closely with the quicktime team his name is csonka and he was not able to come out with me today he wanted to be here but he's with me in spirit on and he's based in hamburg germany again the first implementation of quicktime was implemented in go live for dough which was the first adobe release a go live and then since then this one individual recently with the help of one more individual has really been cranking away some really incredible stuff so what I'm going to show you right now is an introduction to go live six explain its site and project management capabilities talk about the interface talk about some quick time web authoring and then I'm going to talk a little bit about using go live in conjunction with QuickTime how you can export your content out for a mobile device so let's dive into this if I can have my laptop please alrighty i'm working with tight spaces here but um before I get going let's go ahead and launch in so this is the interface for go live it's really kind of constrained right now considering the resolution I'm having to project out but you first start off with the project and we always encourage this rather than working on a one-off individual file which you can do but we encourage you to work with our site management capabilities and with that it brings the capability of doing hrf parson we will parse everything that's in your site to make sure none of your links are broken your legs can be embedded inside of a QuickTime file it can be embedded inside of a macromedia flash file it can be incited embedded inside of JavaScript or PHP code doesn't matter will parse that code and we will actually let you know when things are updated so if I for as an example let me go ahead and open up this file here and within our various inspectors that we have you could see what content is actually a link so it's saying that this QuickTime movie is linked to the WWDC demo dot HTML file so if i take this movie file and i drag it into a different folder it's going to warn me do you want to update all the links interactively without just changing that or if you move the file then you have to manually go back into the actual file and on change the linkage change the source put by hand and that's not necessarily an optimal workflow especially given today's economy post calm bust you know all of us are having to do a lot more with a lot less money and a lot less resources available to us so I'm going to cancel out of that so to show you a little bit about go live 6 which is only shipping let me first start off with the interface so when you're working with a project this is your site window we maintain all your external links your diagrams which is actually you can map out how your projects going to flow together I'm similar to what you'd be using like Omni graph a or Microsoft Visio and it's our information architecture diagramming tool so you could use this to build out the interactivity with a user or the technology that we use within your project colors we maintain all the colors that are in your site fonts and then any shared library components but what I'm going to show you next is within your site you can actually preview your assets without even having to open them and again being that we're adobe we support all the native adobe file formats so if it's a PSD file if it's an AI illustrator file doesn't matter you could preview this content without having to open it so what am I introduced you now not the other spot the inspector palette this is an inspector that's contextual everything you work with would then go live you will use the inspector palette to sort of get a snapshot of what type of content you're working with name of the content the page and get a thumbnail of the content without having to open it so there's a thumbnail my HTML page without having to open my file so you can imagine if you have a site with tens of thousands of assets inside of it it's not optimal to go hunting and pecking trying to find particular assets you're looking for use the inspector use the inspectors content tab to easily and quickly navigate to the content you're actually looking for on if you're working with a quick time as an example natively built into the inspector you can actually preview quick time / SVG it's very powerful and very flexible native PSD file here's the Naas PSD file which i'll be talking about a little bit later this is the control bar that is a layered Photoshop file and we'll be showing how you can simply bring that in and immediately wire it up using QuickTime interactivity to present on your content out to the web so with that said let me go ahead and close that and open up the object palette and explain a little bit about how this actually works when you're working with go live and you're working with a file whether it be quick time or HTML the object palette is where all your elements are on that you would drag and drop into your layout window or into your timelines authoring continent you want to work with quicktime you've got your quicktime object you want to work with HTML you've got your hm elements but we're going to be talking about quicktime we'll talk about what objects we support within the quicktime authoring environment let's start off just by going over one by one so we have a movie track sprite movie track there's a video track a color track pitcher track generic filter track which is really cool if you wanna do flames and you know different sort of kinematic effects one source filter track transitions three source filter track MPEG tracked little penguin there for the sprite track a little lightning bolts for the macromedia flash Swift track AA href track chapter track text track soundtrack midi track instrumental track streaming track and then a folder track for sort of collecting and managing your content within the timeline itself when you use these elements in conjunction with quicktime in conjunction with the go live HTML and XHTML authoring capabilities you can use quicktime now to control the elements of the page that the users are experiencing so as an example if you had a frame and you know quicktime embedded in one aspect of it and you want to have subtitling or product information up here in the second frame as the timeline plays within the QuickTime movie you can control the elements of the frame control the elements of external or linked parents and childhood windows it's relatively straightforward and very simple one quick note go live six as you're seeing it today is available at dobie calm trial versions have at it's a lot of fun so let's go ahead and open up this file here this is a file that song come my engineer put together really quickly and because the screen is so tiny I shrink the window down as I can hear oh it's gonna be difficult and now I can't even grab it let's try that again I did not open this file before I change resolutions okay so let me go ahead and click on the QuickTime bit so let me explain what you're seeing and what you're not seeing it's an HTML file the background imagery and and the sort of slicing within the table that the QuickTime movie is embedded in is a PSD file of concept and photoshop it was in sliced in image ready and then brought in to go live to safely just dragging and dropping that file we immediately build out the aspects of the site we can read in again parse native adobe file formats and do the translation so what this file consists of is a one single frame QuickTime movie and then a sprite track that controls interactivity of the movie so let's go ahead and let me close the file and let's preview it inside a safari hopefully so far as when it won't be gigantic Oh better so here's the file we're going to go in and play the movie and then we're going to dissect it so what you're seeing here you've got a external audio track a single quicktime container track and there's a bunch of jpeg still that he had taken this is outside the offices of go live R&G facility in hamburg germany very beautiful town love the city and he's brought in and imported all the external JPEGs that he hadn't immediately compiled this quicktime movie with transition effects turns out this my engineer hong kong he's also composer i did not know that this music he wrote himself classical piano who did not know that he's a man of many trades again it's hard to follow tomato I've got some cool stuff coming up though so there you go fairly straightforward very simple let's go ahead and open up that movie and inspect its properties so okay here we go I'm going to take this window and for this space constraints I'm going to just shrink it down a little bit and then open up my timeline and this is kind of gigantic to shrink that down alright a bit more manageable and then I'm going to shrink down the viewable aspect here let's see here ok and then let's expect that let's go ahead and inspect this movie so you can see here the picture check was brought in and then a filter with set up so that you have transitional wipes within the inspector how that was done you have images import the images automatically loads them into the track and then you have the option of setting the parameters of the slideshow the duration of the fading is fade out this is very straightforward basic quicktime interactivity that you're seeing here it's all visual very easy to do talk a little bit about the control palette that made up the movie and by doing that let me come in jump into Photoshop really quickly and let me show you what we did here so here you have the PSD file you blow it up a little bit each and let me go ahead and turn the pallets on and you can see that each one of these components you have an on and off state for each button each button has been named with a unit identifier last underscore high last underscore low play underscore high play underscore low and by setting up the file in this manner you then simply have to save the file down again native PSD file don't need a slice of damages each on and off overstate bring it into an application manually everything out does it automatically inside a go live so we're going to go ahead and open up the slideshow nav movie and then I'm going to inspect this for you guys as well and you can see that we support alpha channels and different types of spawn transparency overlays so when you shrink this file down and then bring open the timeline again because it's a different timeline I need to research this one as well okay so we're going to inspect the sprite sprite track here and by doing so and to come into layout and this is where you actually go ahead and you lay out your various elements so the PSD file has been imported and you can see here that when we go into the sprites you set up your characteristics here you want to do auto resizing importing the background layer which is the actual PSD file and then you have main over and click this sets up the states for the interactivity now with that done you can notice if we preview the file the on and over States are active this is just one of the many enhanced productivity functionality features within go live that help you be more productive within your quicktime interactive design efforts and then we play the movie plays again so kind of enough about go live six I mean that's pretty straightforward site management maintain all your link references we parse everything for you to make sure nothing breaks and we update everything automatically if you choose to do so on full quicktime six related authoring capabilities let me go ahead and open up a file i have and then i'll talk a little bit about exporting for mobile device out of go live six we're going to take a move source file that i have created here those for a concert in tokyo for an artist named susumu but actually my daughter was filmed in so let's see here did I save it it's on so we're going to go ahead and open up this file here and go leg will crash that is a feature thank you very much let's go ahead and try that one last time and while that's doing that da da da right when this happens move on i'll be showing that file again in just a second with the sort of technology future technology preview which will work so let me go in and close out actually i'll leave Photoshop open because we do want to come back to this I won't save this file here though all right so with the release of QuickTime 63 there's a lot of additional enhanced functionality mpeg-4 support 3gp support quicktime scripting which a lot of people are having difficulty with especial if you want to set something up where it's a sophisticated movie that support media skins it has an XML data basic and read in movies and change the movies that are playing dynamically and get database records without having to visually create that you can actually script that out now let me give you an example of that by playing this file i have here so what you're seeing here is an element that was created inside of this future technology would sneak peek it consists of media skin that you're seeing here knocked out with the alpha channel that's fully transparent support shadows you can see the shadows underneath like this area here background image there's a little animated sprite track here there's a text track a sprite track that's controlling the xml a database that i'll be showing you and then down below here though actually will be dynamic records on that will be taken out of the database that will show you how many movies you have in your database what movie are on etc and that information will be then displayed in this area here giving a little explanation of what the actual movie is so let's go ahead and check it out description out of the xml records being dynamically generated let's go to the next track [Music] and then extract [Music] so how was this movie put together let's find out so I'm gonna go ahead and click on this other wired right here it's that will shut my movie down jumping into future technology all right again similar to the way you're used to working with go live six flight window manages your project we have the object palette up here and the inspector palette down here for your content that you'll be inspecting so same objects actually there are a couple additional ones that have been added here so let's go ahead and start looking at this content so let's open up the source file and I'm going to scale that out and grab my timeline just so we could see everything that's going on again by selecting these elements here so animates bright text tracks we jump into here you'll notice in the timeline though let's see here record info which is being taken out of the database the timeline is very familiar it is based on after effects and the live motion timeline here so we're going to go ahead and inspect this notice that there's no xml list that's attached to it so it's dynamic and how is that dynamic content being generated well inside of this new technology that we've been working on you now have the ability to actually let me go back in reopen that file quicktime scriptmanager work with QuickTime scripting inside of our environments and let me go ahead and up a bit more complicated saw so you can see here that there's some contest going on you've got functions on variable functions and this is content that you can either write by hand or you could use the application to develop out this content visually and how you would go about doing that as an example you did not want to do that undo we have an xml database that allows you to set this information up so we're going to go in here we're going to say just to show you really quickly make lists movie and then an interface will come up and this will allow you to it taken the information again similar to its on go live six you have a file that's set up with different states we're on in over States and it sucks that native PSD information into the application splits it out and then here you can actually assign what what do I want this to actually do very straightforward let me go ahead and click back into here and then again this is also being taken out of an XML record let me go ahead and open up that XML record so you can see how that's set up so you can see here that you know it's calling out to where the source i aam movie file is located so inside the movies folder atomic dog mpeg-4 movies slideshow mpeg-4 movies destination and peg for on the information in the xml database is here one thing to note about dealing with this xml databases that not only can you deal with a flat database such as this that's local or could be you on a server someplace you can also link this up to any odbc or jdbc compliant database so we can select data out of a content management system as well keynote on something I want to talk a little about as you're coding to help you develop content like that within this future technology we've enabled some designer and developer friendly functionality into this this new technology let me go off and start by showing some of that let's see here let's talk a little bit about debugging when you're dealing with QuickTime scripting so what I'm going to go ahead and do now is I'm going to let see her going to go ahead and open up the script file so this is a very simple file it contains arm basically a background and this little dobby logo I'm going to go ahead and just show you the timeline really quickly so you can see what I'm talking about so there's a variable track here and inside the variables track it has a sprite element which is the actual image and it's bright track as well so what we've done with this is I've added some code to this I'm going to go ahead and open that code up and show you what's going on I've added some function so you can test out your interactivity as you're coding it or you're designing it so we have a function on mouse click debug string I've clicked the adobe logo on you know on Mouse enter you know I have entered the adobe logo and then I have exited exited the UW logo you'll notice here though as your coding your content code completion all based on the QuickTime syntax DTD so the nice thing about that is if Apple decides to update the interactivity specification for quicktime without having to wait for adobe to release an update you can simply take those parameters throw that into the DTD update the DTD visually within our application and voila you've got your your code completion going immediately that supports the latest standards so i'm gonna go ahead and close this file down actually what i'll do is all kind of shrink it and move it over here and then i'm going to open up the debugger window that's a QuickTime shrink measure don't save I let me just recompile all my scripts and all right this isn't doing oh it's at the bottom of this sorry about that there we go so okay so we have the debugger window open now and to preview your content this test that your scripting is working we're just going to do some simple tests though over out over down so this is pretty handy on especially when you're dealing with development tools and you're doing some really sophisticated cook time scripting this is pretty handy so you know what's actually going on with your code that you're writing so let me go ahead and close that down and I'm going to show you some other new capabilities so let's talk about animating your various sprites here's a very simple animation let's preview it gets see they'll be logo bouncing from the foreground into the background and then bouncing around in different areas of the screen again using the after effects timeline let's go ahead of my time line here and I'm going to go ahead and select a spike right track and scroll down I can actually see where it's actually animating can change the path of this interactivity interactively so if I come down here and let's say that on this keyframe here I want this scale to actually be bigger and then I want the spin to be spot with still a little bit faster and then come over to the next keyframe which I didn't actually I did select a keyframe select the keyframe here change them thus attributes and now if we come back and we preview it we're going to get a different effect with a little bit out of control hopefully you get the point I mean you don't have to be a programmer to really write the sophisticated code you don't have to be a designer necessarily a lot of this information up it's very visual just like the rest of Adobe applications so you shouldn't have any difficulty at all getting up to speed and actually developing out some of this really cool content so I'm going to close this down and let's dive into another example that I have so media skin so here's a movie that's been created and you notice there's some animation going on some type and we're going to fly a media skin to this let's preview the media skins movie so it's got the adobe logo here now what I'm going to do is we're going to open that up and QuickTime and take a look and see how that looks what you've done is let's go ahead and open up the adobe PSD file and we'll show you the alpha channels that are in that and it's simply a setting up the alpha channels inside a Photoshop I don't have a fun to install that's fine and then bringing it in into the application and go live will actually knock out that background for you and you'll get that effect there are any handles on this movie so I really can't move it around but that is a media skin element inside of goal I future technology so the last movie I want to show you guys is some content that another individual in the room here at Georgia looms has put together also using QuickTime scripting let's go ahead and preview this so question to the crowd can go live preview afforded 40 megabyte QuickTime movie why would you want to you know put a 40 megabyte click time moving on to the web yes or no anybody yes wrong so this is just some really simple game like interactivity yes now the interesting thing about this movie is that again you have a larger QuickTime move container inside of the timeline let me go ahead and shrink this down to explain what's going on come back into layout bring up my timeline on so you've got a sort of like uber container inside the uber container we've got different attributes to play the choice these are actually think of them as markers within national movie itself that allow you to go through the different phases of interactivity down below here in each one of these subspaces or containers so uber container inside of that you've got a movie that's playing it in the very top portion of this and at any time a the first up of the designers updated the movie file itself and you need to update the file instead of having to go back into this interface here all you would need to do is export the movie and put it into the folder that it's linked to and then it automatically would be sucked into the file it sucked into the uber movie and then played back what's going to show some more of the functionality here so come down except the interactive menu can jump between the story line between some of the actors come back to this area so this is a movie and then send jump into another movie shortly thereafter that and you'll see a jump within the timeline [Music] boom it's back to the game portion um so that does it for the the interactivity portion of the future technology demo I wanted to do for this afternoon what I want to show you next is working with the mobile content on you may or may not be aware of that you know 3g is here and they're already working in 4G which is kind of quite scary considering America's so far behind but I spent a lot of time in Japan and spent a lot of time in Europe and Europe is now moving into a 3g infrastructure that was just recently rolled out and with that you now have the ability to play back SVG quicktime within your handsets so and one of the big benefits of that is that you can now add for example if it's a live news feed from the BBC or something you can add a tell up track within your authoring environment that could have text that scrolling that's pertinent to the actual video that's being brought tested on to your handset but you can a level interactivity that as well you can have hyperlinks off to XHTML pages that were created around that content that's being broadcasted so I'm going to show you a really quick bid on that right now using that same file I tried to open earlier there you go it opened don't know why didn't know them before let's go ahead and preview this track really quickly the subject you dislike a little bit here of my daughter it was done for a music video in Japan so I'm going to add a text track to this so let me go back in scroll back to the beginning of this file here I'll put on my timeline I'm going to open up my object palette and then I'm going to now add an element we're going to go ahead and add text track so dragon grow up in my text trek into the movie and I'm going to select it and then we're going to position it let's say I'm going to move this down here scale this out push this down come down to the actual text track bring up in the inspector palette Tom and let's add some Texas is like firewire cable end of my way and we're going to select all copy it paste it in a few times we're going to apply it now we're going to add some properties to it so let's let's see here so we want to scroll in and scroll out on a horizontal scroll text colors fine let's see here let's see what it looks like your reward it is that a couple more effects to this what's because we want to see the background that's actually happening so let's go into let's see here come back down select that let's add [Music] a blend mode to it so you'll see some transparency going on in the background as well now this is exported n pay for you you'd actually get that blend mode but we're going to be exporting for the NTT DoCoMo foma file format and by the way go live is fully double-byte enable to whether you're doing Arabic Cyrillic japanese korean chinese or Hangul you're pretty much good to go especially concerning those markets are so much more involved in the United States markets so we have this completed we're going to take this movie we're going to export it my little gumdrop comes up and over here let's check our 3gp export options like four texts rec 3gp you just make sure that's unicode this ain't good okay and we're going to click ok and let's save it down to the desktop exporting the movie I have to apologize we actually had some really cool phone demos we wanted to show everyone this afternoon but book my phone battery and Anthony's phone battery are completely dead because everyone was just like so enthused about it and want to play with it so again apologies for that but this is the next best thing I actually wanted to show you this video file on the phone and let's play it back you're wonderful quicktime [Music] now if we wanted to add one last thing if we wanted to add a really quick interactive bit to this let's jump back into this open that file up one more time bring open the timeline one more time and let's go back down to the text bit go into my inspector and let's just say I was capable in my way he's cut off I'm getting this is by the way this is development so I'm getting some weird funkiness here ah cable I'm just going to disconnect this hopefully not crash oh I did not sacrifice my demo chicken this morning always a necessity all right um and then actually you know what just so we have an apple go down to the very and make it all my wings okay apply it take the movie again let's export it once more that was a fast exports 2015 area now if we come back down into the desktop play it oh it's broken all right what has happened is you would have had a hyperlink there would have been interactive and it would have opened the web browser Safari on to apple com but there you have it so you could see that with some of this new technology that we're developing we have some very robust interactive authoring and designing capabilities that build upon what's currently existing in go live six and we have advanced support for mobile authoring not just what you see here with 3gp or mpeg-4 but whether you're dealing with you know CSS level two you're dealing with mobile CSS you're going to see some really interesting stuff coming out of Adobe you
