invertedClip(_:to:)
Returns a double-precision vector that’s inverted-clipped to the specified range.
Declaration
static func invertedClip<U>(_ vector: U, to bounds: ClosedRange<Double>) -> [Double] where U : AccelerateBuffer, U.Element == DoubleReturns a double-precision vector that’s inverted-clipped to the specified range.
static func invertedClip<U>(_ vector: U, to bounds: ClosedRange<Double>) -> [Double] where U : AccelerateBuffer, U.Element == Double