ceil(_:)
Returns the ceiling of each element in a vector of double-precision values.
Declaration
static func ceil<U>(_ vector: U) -> [Double] where U : AccelerateBuffer, U.Element == DoubleReturns the ceiling of each element in a vector of double-precision values.
static func ceil<U>(_ vector: U) -> [Double] where U : AccelerateBuffer, U.Element == Double