floor(_:)
Returns the floor of each element in a vector of double-precision values.
Declaration
static func floor<U>(_ vector: U) -> [Double] where U : AccelerateBuffer, U.Element == DoubleReturns the floor of each element in a vector of double-precision values.
static func floor<U>(_ vector: U) -> [Double] where U : AccelerateBuffer, U.Element == Double