ARGeometrySource
Mesh data in a buffer-based array.
Declaration
class ARGeometrySourceOverview
Mesh-anchor geometry (ARMeshGeometry) uses geometry sources to hold 3D data like vertices, and normals, in an efficent, array-like format. A Metal buffer wraps the data, and other properties specify how to interpret that data.
In the case that componentsPerVector is greater than 1, the element type of the geometry-source array is itself a sequence (pairs, triplets, and so on).