ARMeshGeometry
Mesh information stored in an efficient, array-based format.
Declaration
class ARMeshGeometryOverview
The information in this class holds the geometry data for a single anchor of the scene mesh. Each vertex in the anchor’s mesh represents one connection point. Every three-vertex combination forms a unique triangle called a face. Each face includes an outside-directional normal and a classification. If ARKit cannot classify a particular face, the value is 0, –– the raw value for ARMeshClassification.none.