reset()
Resets transitory rendering state to its initial state.
Declaration
func reset()Mentioned in
Discussion
Hosts should call this at the point of a discontinuity in the input stream being provided to an audio unit—for example, when seeking forward or backward within a track. In response, audio units should clear delay lines, filters, etc. Subclasses should call the superclass implementation.
This version 3 method is bridged to the version 2 AudioUnitReset(_:_:_:) API, in the global scope.